This technology is a coloring support user interface device that identifies objects in animation frames, sets color tolerance ranges based on object type and background reflectance/color temperature, and restricts color input to the overlapping area of these two ranges.
Manually coloring characters and objects across numerous animation frames is labor-intensive, even with electronic devices. The time and effort required increase exponentially when object colors must be adjusted to match the context of each frame.
This technology sets tiered tolerance ranges for reflectance, redness, and yellowness based on a background reflectance of 98 and color temperatures of 4000K/6500K, automatically adjusting these ranges when the background color changes. Applicable to animation and webtoon software, it helps creators quickly select colors that match the scene's mood while maintaining color consistency across frames.
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