This technology generates 3D character motions by creating a biomechanical context vector—which includes allowable rotation ranges for each joint—from text condition vectors and skeleton structure information, and then applying this to a diffusion-based motion generation model to produce joint-specific rotation sequences.
When generating 3D character motions using AI, issues often arise where joints bend or twist beyond the natural range of human motion, resulting in biomechanically unnatural movements.
By adjusting scale and shift using the biomechanical context vector and replacing or correcting values that exceed allowable rotation ranges with minimum and maximum rotation angles for each axis, this technology enables the generation of biomechanically natural motions for 3D character animation.
This patent portfolio consists of four family patents covering AI-based 3D motion generation technology developed by Bumblebee Co., Ltd. Technology transfer is available alongside the patents, and the sale price is negotiable. Please refer to the attached technical manual for detailed information.
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