This technology optimizes the pathfinding complexity of the conventional Backtracking Spiral Algorithm (BSA) by applying a landmark-based map reduction and decomposition mechanism for path generation in unknown environments.
When applying grid-based BSA algorithms in large-scale map environments, computational complexity increases in proportion to the map size, and the expansion of the path search space leads to delays in generating efficient coverage paths.
This technology introduces a preprocessing step that decomposes or reduces the map based on the presence of convex landmarks after detecting landmarks and classifying them as convex or concave, thereby efficiently managing the path search space by performing BSA on smaller, decomposed map units.
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