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IBL-26-1029

Method and system for a robot-based landing game

Listed on
2026-07-14
Robot-related Technology Robot Arm/Manipulator Control/AI/SW
0.05
CI (SI)
★★★★★★★★★★
0.83
TR (N)
★★★★★★★★★★
0.06
MC
★★★★★★★★★★
Robot Go Game System Using Collaborative Placement and Removal Control of Multiple Robot Arms

This technology is a Go game system that receives placement coordinates on a virtual board from a client, controls one of several robot arms to place a Go stone on a physical board, and manages the retrieval of stones by the robot arms when the game analysis indicates a removal is necessary.

Existing Go game systems were limited by physical space, as they required users to sit face-to-face with a robot, and they struggled to efficiently remove multiple stones when necessary.

This technology proposes a method where, when multiple stones need to be removed, a second robot arm is moved to an intermediate waypoint and held in standby before the first robot arm completes its removal operation. It can be applied to remote match services and educational or recreational game robots, providing an immersive gaming experience that transcends physical boundaries.

Key Features:
  • Multiple robot arms that perform placement operations within designated areas on the board
  • A server that controls the robot arms to place Go stones in accordance with placement coordinates provided by the client
  • A configuration that controls the robot arms to retrieve Go stones when game analysis following a placement indicates a removal is required
  • A configuration that controls a second robot arm to move to an intermediate waypoint and wait when multiple stones need to be removed

This invention was developed with support from the Ministry of Education for the development of fundamental source technology for a symptom-customized IoT multimodal social robot therapy engine platform, which features patient internal/external situational awareness and learning functions for the alleviation of antipsychotic disorders.

Soongsil University
Kang-hee Lee
Document
Date of application:
2022-04-27
|
Patent registration number:
10-2757453
Industry
games•entertainment
robot•automation
Technology
Robotics
Artifical Intelligence
Country
Korea
Family Patent

N/A

Price
가격협의
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