This technology is a virtual reality motion sickness measurement device that provides a Simulator Sickness Questionnaire (SSQ) to a user terminal, categorizing 16 symptoms into three components: nausea, oculomotor, and disorientation. It calculates component-specific scores and a final weighted sum based on user responses, then transmits the appropriate content playback time to the VR simulator as an alert.
Virtual reality environments closely mimic reality, but prolonged exposure to content with excessive speed or rapid screen transitions often leads to dizziness and nausea. While VR hardware has advanced rapidly, there has been a lack of research into the factors causing motion sickness, quantitative measurement methods, and the interaction between users and VR environments.
This technology calculates a final motion sickness score by accumulating symptom scores on a 4-point scale across three components and applying specific weights. It then retrieves the corresponding playback time from stored data and sends it to the simulator. The simulator displays an on-screen alert before the time expires, enabling personalized experience management for VR theme park rides and HMD-based training simulators.
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