This technology is an AI-based, environment-adaptive game strategy execution method and system that generates real-time policies to address environmental uncertainty by integrating imperfect models from virtual environments with data collected from real-world game environments using deep reinforcement learning.
Existing AI game robots have struggled with discrepancies between virtual and real environments, such as variations in friction, leading to performance errors when executing strategies in real-world settings due to a lack of robustness against uncertainty.
This technology proposes a method that builds an imperfect model reflecting uncertainty factors within a virtual environment and implements a reinforcement learning framework through sequential performance error detection and error function optimization to derive adaptive policies using real-time data feedback from the actual environment. It can be applied to sports robots and industrial precision robots, serving as a core technology to bridge the gap between simulation and reality.
This invention was developed with support from the Ministry of Science and ICT for the development of AI curling robot technology capable of establishing game strategies and executing gameplay.
N/A